全球游戲業(yè)最具影響力的10大女性排行榜

????史蒂芬尼?巴里斯 ?????職銜:首席執(zhí)行官 ?????公司:IndieCADE ????隨著手機游戲的加速普及,,世界各地如雨后春筍般涌現(xiàn)出了許多獨立游戲開發(fā)商,。就連索尼(Sony)和微軟(Microsoft)等大型游戲機制造商也紛紛通過當前主打的游戲機和下一代游戲機向這些獨立開發(fā)商示好。史蒂芬尼?巴里斯推動獨立游戲開發(fā)領域目前最偉大的頭腦匯聚一堂,,成為世人關注的焦點——她執(zhí)掌的IndieCade公司不僅與西雅圖游戲展(Penny Arcade Expo)和游戲開發(fā)者大會(Game Developers Conference)等游戲業(yè)盛事合作,,還舉辦自己的游戲節(jié)。巴里斯此前在南加州大學(University of Southern California)的多媒體素養(yǎng)研究所(Institute for Multimedia Literacy)創(chuàng)建了安納伯格通訊研究中心(Annenberg Center for Communications),,還為它繪制了發(fā)展藍圖,。 |
????Stephanie Barish ????? Title: CEO ????? Company: IndieCADE ????With the proliferation of mobile gaming, there's been a boom in independent game developers around the world. Even big console makers likeSony (SNE) and Microsoft (MSFT,Fortune 500) are embracing indies with their current and next-gen consoles. Stephanie Barish has helped spotlight the greatest minds in independent game development today through IndieCade, which has partnered with established gaming events like Penny Arcade Expo (PAX) and Game Developers Conference and also held its own festivities. Barish previously founded and created the blueprint for the Annenberg Center for Communications' Institute for Multimedia Literacy (IML) at the University of Southern California. |